PvP in DDO - 09/03/10 06:37 PM
There are three different ways to PvP in DDO:
Challenges
Using the PvP challenge system, you can chose an opponant from any public zone by clicking on them, and hitting the "challenge" icon on your inspect orb. You and your opponant are transported to a private arena to settle your differences!
Open Tavern Brawls
Maybe you'd like to duke it out in a non-team free for all? Some taverns feature a special area where anyone can jump in and start to PvP with whoever is standing around! In these open PvP brawling pits, it's everyone for themselves, and it can encompass beyond 12 players at a time. No one has to be on a team, and there's no special steps to take prior to going in - just step into the pit, and start swinging!
You will receive an alert when you have crossed into the the PvP enabled area, and when you have exited the PvP enabled area. What if you die in the brawl pit? Just step outside the PvP area and you'll be able to spring back to life. You'll want to speak with the tavern keeper though for some drink and food to regenerate your health and spell points back up, and nurse your bruised pride. Brawling is a quick and fun way to have a little PvP action inbetween your quest!
Global Match-up Arenas <<~~
If you'd like to be placed on a PvP team against others from anywhere on your server, you'll want to visit Jackson Laws, located in any tavern that has a PvP brawl pit. Any player can speak with Jackson Laws and enter into a team matching queue where players wait for teams to be matched up according to level and number of players. If there are not enough players to make up two full teams within 30 seconds, players will be queued for a 6 vs. 5 match, and 30 seconds later, a 5 vs. 5 match, etc., until it matches a suitable combination based on how many players are in queue. The matching system uses 6 tiers to assign teams based on player level:
Level 1-2 are grouped together
Level 3-5 are grouped together
Level 6-8 are grouped together
Level 9-12 are grouped together
Level 13-16 are grouped together
Level 17- 20 are grouped together
Players can choose their own teams before choosing the arena, and immediately teleport to the PvP match when your party leader is ready to enter an arena! Simply start by forming a party. Once the party is formed, the party leader will be able to right-click on the party UI and choose "Convert to PVP Group." You can now add up to 12 people, as if you're going on a raid (max 6 vs. 6). Then assign each player to the red or blue team, or have the game assign a player to a "random" team.
When the team is assigned, the party leader can select an arena event, click “Choose,” and the PVP group is teleported into the arena for battle!
If you prefer the original matching system, it is still available. Simply speak to Jackson Laws, the arena NPC.
Here are a few tips to remember when using this system:
Assigning a team member to "Random" clears the assigned team color. Upon entering the arena, undesignated players are assigned to the red or blue team randomly. (the system will automatically attempt to balance the number of players on each team).
Upon entering the arena, the team will appear to be disbanded, and party and voice chat will appear disabled. However, once inside the arena, you'll notice the red and blue teams will be grouped separately, and party and voice chat will be re-enabled for each team.
When an arena event is over, the party disbands. Players will be teleported back to their starting location in town.
Challenges
Using the PvP challenge system, you can chose an opponant from any public zone by clicking on them, and hitting the "challenge" icon on your inspect orb. You and your opponant are transported to a private arena to settle your differences!
Open Tavern Brawls
Maybe you'd like to duke it out in a non-team free for all? Some taverns feature a special area where anyone can jump in and start to PvP with whoever is standing around! In these open PvP brawling pits, it's everyone for themselves, and it can encompass beyond 12 players at a time. No one has to be on a team, and there's no special steps to take prior to going in - just step into the pit, and start swinging!
You will receive an alert when you have crossed into the the PvP enabled area, and when you have exited the PvP enabled area. What if you die in the brawl pit? Just step outside the PvP area and you'll be able to spring back to life. You'll want to speak with the tavern keeper though for some drink and food to regenerate your health and spell points back up, and nurse your bruised pride. Brawling is a quick and fun way to have a little PvP action inbetween your quest!
Global Match-up Arenas <<~~
If you'd like to be placed on a PvP team against others from anywhere on your server, you'll want to visit Jackson Laws, located in any tavern that has a PvP brawl pit. Any player can speak with Jackson Laws and enter into a team matching queue where players wait for teams to be matched up according to level and number of players. If there are not enough players to make up two full teams within 30 seconds, players will be queued for a 6 vs. 5 match, and 30 seconds later, a 5 vs. 5 match, etc., until it matches a suitable combination based on how many players are in queue. The matching system uses 6 tiers to assign teams based on player level:
Level 1-2 are grouped together
Level 3-5 are grouped together
Level 6-8 are grouped together
Level 9-12 are grouped together
Level 13-16 are grouped together
Level 17- 20 are grouped together
Players can choose their own teams before choosing the arena, and immediately teleport to the PvP match when your party leader is ready to enter an arena! Simply start by forming a party. Once the party is formed, the party leader will be able to right-click on the party UI and choose "Convert to PVP Group." You can now add up to 12 people, as if you're going on a raid (max 6 vs. 6). Then assign each player to the red or blue team, or have the game assign a player to a "random" team.
When the team is assigned, the party leader can select an arena event, click “Choose,” and the PVP group is teleported into the arena for battle!
If you prefer the original matching system, it is still available. Simply speak to Jackson Laws, the arena NPC.
Here are a few tips to remember when using this system:
Assigning a team member to "Random" clears the assigned team color. Upon entering the arena, undesignated players are assigned to the red or blue team randomly. (the system will automatically attempt to balance the number of players on each team).
Upon entering the arena, the team will appear to be disbanded, and party and voice chat will appear disabled. However, once inside the arena, you'll notice the red and blue teams will be grouped separately, and party and voice chat will be re-enabled for each team.
When an arena event is over, the party disbands. Players will be teleported back to their starting location in town.