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Joined: Nov 2005
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Some people like getting ribbons and medals and such attached to their record. Theres never been in-game rewards that I recall. Traditionally, everyone involved with the kill / group could get kill credit and while in say UO, this was probably a good thing UO pvp was relativly small-scale compared to a Siege-warfare type game. Giving individual kill credit for army size engagements would probably be alot of unnecesarry paperwork.

On the other hand, I think for smaller scale engagements officially recognizing good squads and groups that perform well, take out enemy raiding parties, raid enemies territory etc should definatly be recognized.

Personally, I've never really concerned myself with kill-pic medals even in UO. Crushing ppl in-game is its own reward.

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Quote:

Crushing ppl in-game is its own reward.




Yap, those are my sentiments. Plus having the enemy driven before you and to hear the lamentation of their women. I'd call it a day.


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Quote:

The main reason I don't see everyone going range is because of there being no auto-targetting. In DF you'll be in first person view and just have cross hairs to aim with. You shoot a fireball from far away and the warrior on horseback that you shot it at will actually see it coming and probably be able to side step it pretty easily. Anyone who's played paintball knows what i'm talking about; seeing that paintball flying at you and actually having time to lean far to the side and avoid it.



I read that you have a choice in going first person or not.


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Only melee have a choice between first person or slight overhead view, and even the latter only lets you see alittle bit behind you. So people could still sneak up behind you and knife you in the overhead view.

They said it made the game more enjoyable to be in first person but that melee had more of a need to see alittle around them so they gave them the option.

Casters... melee people... it sounds like im talking about a game with rigid classes. I'm not sure but I think how they are working it is if you have a melee weapon equipped then you have teh option to switch views, but once you equip the mage staff then you're forced to be in only first person view.

On the matter of medals for kills. Derid is right, we've never given in-game rewards but that's only because leadership just didn't role play it enough (I'm as guilty as the other past leaders). But I think DF is really gonna allow us to fun role play like we did in UO. Where we can call meetings in the guild hall and hand out awards. We did those kinds of things all the time in UO, but in games like WoW they lacked any of that role playing feel to them so that fun was lost.


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Jonus can also ride the short bus....


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