Knights of Glory and Beer

Serving the online community since 1997

Previous Thread
Next Thread
Print Thread
Rate This Thread
Page 3 of 3 1 2 3
#141754 - 09/25/17 04:54 PM Re: Star Citizen Status Tracker [Re: Selenian]  
Joined: Dec 2005
Posts: 482
Brutal Offline
KGB Knight
Brutal  Offline
KGB Knight
*****

Joined: Dec 2005
Posts: 482
Originally Posted by Selenian
Head tracking can be useful when your dogfighting. You can turn your head and track that extra bit in the canopy to your 3 and 6 o'clock, the other use it to slave gimbaled weapons to head tracking so they follow your eyes essentially


But.. but.. if you turn your head and the view rotates correspondingly, you have to keep your eyes focused center screen to get the benefit. Please let me know if I'm thinking about this wrong. For example you turn your head to the left, but have to now cut your eyes back to the right so they are focused center screen, where the view has now rotated to the left. This seems completely unnecessary. Now, if you have a screen attached to your head (like a VR headset or w/e) then this makes perfect sense.

edit: the slaved weapons that track eye movement I can see being useful.

Last edited by Brutal; 09/25/17 04:55 PM.
#141757 - 09/26/17 11:03 AM Re: Star Citizen Status Tracker [Re: Brutal]  
Joined: Nov 2005
Posts: 1,495
Helemoto Offline
(F4) Chancellor
KGB BDO Faction
Helemoto  Offline
(F4) Chancellor
KGB BDO Faction
****

Joined: Nov 2005
Posts: 1,495
Nebraska,Omaha
Well unlike prison sex, you are not forced to use it.





#141776 - 09/28/17 03:57 AM Re: Star Citizen Status Tracker [Re: Brutal]  
Joined: Jan 2009
Posts: 5,022
Tasorin Offline
KGB Supreme Knight
Tasorin  Offline
KGB Supreme Knight
***

Joined: Jan 2009
Posts: 5,022
Voice Attack + HCS Voice Pack

Track IR v5

Google-fu, must u.


Don't make me have'ta Troll ya Bro!
#141779 - 09/28/17 06:14 PM Re: Star Citizen Status Tracker [Re: Tasorin]  
Joined: Dec 2005
Posts: 482
Brutal Offline
KGB Knight
Brutal  Offline
KGB Knight
*****

Joined: Dec 2005
Posts: 482
Yeah this video from their website demonstrates EXACTLY what I was asking about:

https://youtu.be/_AO0F5sLdVM?t=61

The guy turns his head left, which rotates the view, and he has to CUT HIS EYES TO THE RIGHT TO SEE THE SCREEN. I'm not trying to speak for you, but this would very quickly annoy the piss out of me. This tech is great, but I won't use it unless it's in conjunction with a VR headset.

#141791 - 09/30/17 10:46 PM Re: Star Citizen Status Tracker [Re: Zhou]  
Joined: May 2006
Posts: 6,121
Drakiis Offline
KGB Master Knight
Drakiis  Offline
KGB Master Knight
***

Joined: May 2006
Posts: 6,121
Crusading
I'll leave piloting to you tom cruise wannabes....




I'll stay on the ground and prosecute the war in the trenches ala Nam style hail O bullets.




Last edited by Drakiis; 09/30/17 11:15 PM.

I am Wrath, I am Steel, I am the Mercy of Angels.
[Linked Image]
#141792 - 09/30/17 10:51 PM Re: Star Citizen Status Tracker [Re: Brutal]  
Joined: Apr 2013
Posts: 323
Selenian Offline
KGB High Knight
Selenian  Offline
KGB High Knight
*****

Joined: Apr 2013
Posts: 323
West Virginia, United States
....soturn the sensitivity up on the tracker so you only have to turn your head a little bit, unlike this owl headed tard.

#141817 - 10/03/17 11:56 AM Re: Star Citizen Status Tracker [Re: Selenian]  
Joined: Dec 2005
Posts: 482
Brutal Offline
KGB Knight
Brutal  Offline
KGB Knight
*****

Joined: Dec 2005
Posts: 482
So now your view is doing 360s every time you twitch your head? [stars] :puke:

#141903 - 10/22/17 09:37 AM Re: Star Citizen Status Tracker [Re: Vuldan]  
Joined: Apr 2006
Posts: 705
Hare Offline
Arch Duke
Hare  Offline
Arch Duke
*****

Joined: Apr 2006
Posts: 705
Utah
I am not a good judge of this game, it's seemed like a money pit from the beginning for me.

I did want to mention that regarding Fallout 4 - not a good comparison - Bethesda did Skyrim after Fallout 3 and Fallout 4 was back burnered. So you would have to say they did Skyrim AND Fallout 4 in that time frame. If you use that as the yardstick SC is behind.

I think this game has been fun to a lot of people who have invested in it and felt its pulse along the way. Like someone said you never get to go along for the development ride and be involved as SC has involved it's fan base. For those that fall off the coat tails or, like me, never got in the groove with SC it seems like a lot of hype for a game in development that may never get finished. I told someone this was the game, SC is a development game and the fans are enjoying the ride for the most part.

SC is a journey not a destination, yet.

Page 3 of 3 1 2 3

Page Time: 0.019s Queries: 16 (0.005s) Memory: 3.1195 MB (Peak: 3.2211 MB) Zlib disabled. Server Time: 2017-10-23 13:36:13 UTC