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Joined: Mar 2014
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if this game is just a space pew pew title I likely won't play it. at least not for long. There needs to be more substance than Call of Duty in space.

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Word to your mother


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Originally Posted By: Brommas
I actually support the unloading of cargo.

I don't want it to be something that takes forever but I certainly don't want it to be something that happens instantly.

Perhaps being able to hire someone to unload your cargo could be an option at spaceports.

If this game is just a space pew pew title then it will be mighty disappointing to many people myself included.

same here why go to the trouble of having real cargo in the ship just for it to go virtual as soon as you land

you sell an item on your mobi glass and a man pops out of a door in your hanger on a fork lift and takes the item away could be done in less than 30 sec's after all forklift drivers are faster than F1 drivers

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Originally Posted By: Instrument
Originally Posted By: Brommas
I actually support the unloading of cargo.

I don't want it to be something that takes forever but I certainly don't want it to be something that happens instantly.

Perhaps being able to hire someone to unload your cargo could be an option at spaceports.

If this game is just a space pew pew title then it will be mighty disappointing to many people myself included.

same here why go to the trouble of having real cargo in the ship just for it to go virtual as soon as you land

you sell an item on your mobi glass and a man pops out of a door in your hanger on a fork lift and takes the item away could be done in less than 30 sec's after all forklift drivers are faster than F1 drivers


That isn't what the unwashed masses in the Sub Den were asking for. They want you to spend a significant time sink, think almost mini game, without the game to unload your cargo and move it physically yourself.

Don't insinuate that I don't want depth and breadth in this title. If it was just a rail shooter in space for $70M, they are doing a ton of Coke and spending a lot of money on anything but the game. I don't want a "life simulator" though either when the core of the game is space jockey immersion, exploration, combat, spacial politics and economics.


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JetStar Offline OP
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Originally Posted By: Tasorin
[quote=Instrument][quote=Brommas]Don't insinuate that I don't want depth and breadth in this title. If it was just a rail shooter in space for $70M, they are doing a ton of Coke and spending a lot of money on anything but the game. I don't want a "life simulator" though either when the core of the game is space jockey immersion, exploration, combat, spacial politics and economics.


[thumbsup}


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Originally Posted By: JetStar
Originally Posted By: Tasorin
[quote=Instrument][quote=Brommas]Don't insinuate that I don't want depth and breadth in this title. If it was just a rail shooter in space for $70M, they are doing a ton of Coke and spending a lot of money on anything but the game. I don't want a "life simulator" though either when the core of the game is space jockey immersion, exploration, combat, spacial politics and economics.


[thumbsup}


Wait, maybe that is a "life simulator" for some of us on the daily corporate grind?


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I think they could limit the player restriction on a ship quite simply by not allowing jump/takeoff without folks sitting in a "designated" seat. While in flight - folks could move around, but w/o butts in seats - wouldn't be able to get very far.

And yup... I picked one up. I was going to get the Retaliator originally when it came out, but opted for the Orion instead at the time. I need to be able to buy missiles for my other ships right?

I picked up all the modules accept the Torpedo Modules - as they were not LTI, figured I would just buy them in-game instead.

So now my hanger looks like:
----------------------------
Aegis Avenger
Aegis Vanguard
Anvil F7C-M Super Hornet (+ Skin for Veterans only)
Anvil Gladiator Bomber
Aegis Retaliator (+ modules)
Banu Merchantman
Misc Freelancer
2x Reliant
RSI Orion


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"Any group is weaker than a man alone unless they are perfectly trained to work together."
- Robert A. Heinlein, Starship Troopers
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