So as I'm nearing the metalsmithing grind end I finally have some free time to compile my guide to dungeons.
Note: This is for lvl 50 Dungeons and this is the OPTIMAL specs to speed farm the content. These specs make it very simple and fast for max items per hour. Using these specs with a few minutes of basic training will make the difference between a 40 minute clear or a 2 hour clear. This is not a knock on other builds or players skills but a way to min max for grind time efficiency.
In order to start dungeons efficiently here are some guiidelines and gear markers.Tank Spec
Notes: Tank should have 14K HP UNBUFFEDHealer
Notes: Primary healer needs a 189+healing wpn and 9.5K man unbuffedSupport
Note: This is a swing class and can be played as healing or dps support. Just swap the weapons depending on what your 5th grp member is.RDPS
Note: User needs a 160 + DPS bow5th Member
This is the spot you can fill with whatever DPS you can find.
Mage > RDPS > Melee.
A mage type is usually best suited as you get the magic damage mix and extra CC which in turn makes the dungeon faster.
RDPS is your second choice as even most melee players have ARCHERY leveled. See ORACLE build above for reference if you want to stack.
As noted in the above ENCHANTRIX section if you take a melee dps the support will want to offheal as melee dps in dungeons is very difficult.
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