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#126106 09/03/14 10:18 AM
Joined: Jan 2009
Posts: 5,070
Likes: 6
Tasorin Offline OP
KGB (F4) Chancellor
Crowfall Faction
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Joined: Jan 2009
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I have been doing some research and made a couple of phone calls to a couple of legacy people I know playing and came up with this short list based on the current build game mechanics.

In a 5vX PvP kind of roaming world it's all about class stacking and spec groups beyond solid situational awareness and focused shit stomping by everyone (combos and more combos)

Here is the short list that was advised to me (no Order):

1) Darkrunner
2) Primeval
3) Spellsinger or Reaper
4) Skullknight or Abolisher or Paladin
5) Templar or Edgewalker

Builds (Max Level) All builds were verified for 1.2 build and I asked around for a consensus before I posted these links. One major thing to consider is that you will have to gear up to really maximize these classes. AA is very very very gear dependent. Average cost is about 1000-1200 Gold to gear up at level 55. One of the big advantages as of right now is using Leather over Heavy armor where possible due to the DR it provides in two channels over the the DR of one channel for Heavy. Just remember these builds are based on 1.2 and maximizing individual skills and stacking combo's based on group synergy.

Abolisher
SkullKnight
Paladin
DarkRunner
Primeevil
SpellSlinger
Reaper
War Cleric - Templar






Don't make me have'ta Troll ya Bro!
Joined: May 2006
Posts: 6,212
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KGB Supreme Knight
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nice builds...


I am Wrath, I am Steel, I am the Mercy of Angels.
mors est merces mea – death is my reward
morte in vitam non habet tenaci - Death has no grip on Life.
[Linked Image from i.redd.it]
Joined: Jan 2009
Posts: 5,070
Likes: 6
Tasorin Offline OP
KGB (F4) Chancellor
Crowfall Faction
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OP Offline
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Likes: 6
Move this thread to AA Secure.

Please fix my Oracle permissions. I am locked out of posting to several Secure sub forums.

Thx.


Don't make me have'ta Troll ya Bro!
Joined: Dec 2005
Posts: 427
KGB Paladin
(G3) General, Archeage Faction
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KGB Paladin
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Joined: Dec 2005
Posts: 427
That darkrunner build is very close to what i was rolling in closed beta

Joined: May 2009
Posts: 784
KGB Knight
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KGB Knight
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Joined: May 2009
Posts: 784
Skullknight is close to my beta setup so I will run with it

Joined: Jan 2006
Posts: 295
KGB Supreme Knight
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KGB Supreme Knight
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Joined: Jan 2006
Posts: 295
Anyone have any experience with spellsinger(slinger?) I was a sorrowsong but felt subpar, rerolled into Lamentor and loved it. Currently torn on Lamentor and Daggerspell, but I keep hearing/seeing mention of the Spellsinger. How does it play, what are the strengths and weaknesses to it?


They/Them

Star Citizen:
MISC Endeavor -- Anvil Carrack -- Anvil Terrapin -- Drake Dragonfly
Joined: Jul 2013
Posts: 29
KGB Knight
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KGB Knight
Joined: Jul 2013
Posts: 29
Edgewalkers are not viable anymore.


Blood for the Blood God, Skulls for the Skull Throne.
Joined: Jul 2013
Posts: 29
KGB Knight
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KGB Knight
Joined: Jul 2013
Posts: 29
with the 1.2 patch they made spirit heal int damage so you cant run a staff and heal or run a club and deal damage.


Blood for the Blood God, Skulls for the Skull Throne.
Joined: Apr 2009
Posts: 104
KGB Knight
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KGB Knight
Joined: Apr 2009
Posts: 104
I've been playing around with a trickster build that has 21 combos. Anyone have experience with this?


"DOLOR TUUS QUAESTUM MEUM EST"
Joined: Apr 2009
Posts: 104
KGB Knight
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KGB Knight
Joined: Apr 2009
Posts: 104
I also use this calculator which is pretty nice and gives better combat information.

http://arche-base.com/builds/generator


"DOLOR TUUS QUAESTUM MEUM EST"
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