KGB ARCHEAGE WAR UPDATE

Originally Posted by Azulla, (F3) Vice Chancellor Archeage Faction
As the war continues to rage on between KGB and its Allies against the Player Nation of RIP I thought it was time for an update.

At the beginning of the War the brave souls of KGB decided that after 4 days of bad mouthing KGB from RIP we had enough and to war we went. The first couple of weeks were tough with our Valiant members racking up a lot of infamy as we slew our enemy in battle. Leadership even had to discuss the possibility of going pirate due to the rate at which some of our members accumulated infamy. During this time we got an ally in the fight against RIP by making sure as a guild we helped out any west that got caught up in our war. Enter Irrelevant Salt. after wiping the RIP raid at Yny dgs we got word that RIP had ported to Heedmar and started to Mess with Irrelevant Salt at that dgs. We ported up and made sure that IS got the dgs and all it packs, Our paranoid enemy then thought IS was with KGB But little did they know we just ported to make sure RIP didn't get anything. After another time of RIP now purpling on IS they joined our side and we combined forces to stand against the growing enemy.

During all of this we also had growing support from West guilds and individuals. As a leadership group we sat down and talked about how we would handle this. To start with we offered anyone that wanted to join our side would be invited to our Raids but didn't have to Join KGB guild. This worked at the beginning with individuals joining us from other guilds. However RIP started to pressure the Guilds of those members fighting with us so we were approached and asked if it was a possibility for those who wanted to fight with us to join the Guild. Leadership sat down once again and Talked about it. We had the ability to get this people in as conscripts and this was our war so we felt it only right that KGB should extent its protection to those that wanted to fight but not drag those that didn't want to be involved along with them. So we opened our doors to those that wanted to fight but did not have the means or ability to in there own guild for the time we are at war with RIP. We feel this reflects the way KGB is.

With our growing Infamy becoming a problem a plan was hatched to force RIP out of the west and into the player nation that brought but didn't want to go in. So we brought one of the siege scrolls to force RIP into its nation and defend the Castle.
The Siege was very one sided with RIP bring way more then we had and our gearing us, But the goal was achieved we forced them into nation and now the Infamy our players had be racking up changed to honor.

Our enemy has now Allied the east and in recent battles has brought as many as 85 people to fight our 40-50. We are still getting content with us taking Kraken off them 55-85 then taking a dgs while stopping them at the other and wiping them at Red Dragon making it impossible for them to Do it.

With the PVP that has been happening on our little server other larger guilds have started to pay attention and in the coming weeks the Landscape of thunderwing could change dramatically.

Stay Tuned for more updates from the War

Last edited by JetStar; 03/01/18 12:54 AM.

[Linked Image from w3.the-kgb.com][Linked Image from oracle.the-kgb.com]
Star Citizen Hanger:
RSI Javelin Destroyer, Hull E, RSI Constellation Pheonix, Aegis Dynamics Retaliator, Banu Merchantman
F7A Military Hornet Upgrade, F7C-S Hornet Ghost, F7C-R Hornet Tracker, Origin 325a Fighter